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Tuesday, January 10, 2012

Compositing Ambient Occlusion, AO from Maya, Max, XSI, etc.

This post by Zap on mental ray is just to good to forget so I have posted his theory image here for how to CORRECTLY composite your render layers. If you don't understand it please check out his blog post for the detailed explanation.




http://mentalraytips.blogspot.com/2008/11/joy-of-little-ambience.html

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